The VulkAda Project

My current game project is being written in C++, which is my second favorite programming language.  My favorite is Ada. Ada doesn’t get that much attention among most programmers and it’s a shame.  My favorite way to describe it is “C++ without all...

Tournaments Are Hard

I’ve been spending a good chunk of the week working on the first bits of tournament support for Magical Fairy Force: Champion Edition. I plan to have six or seven different types, but I wanted to start with the classic single-elimination tournament.  I decided...